The Elder Scrolls Online was really the forerunner for major MMORPG titles for the Xbox One, and with the critical acclaim success of The Division, video game developers knew that there was a very untapped source for players on the PlayStation 4 and Xbox One. Well just last week we saw another major title enter the fray and make its jump from PC to console: Star Trek Online.
Star Trek Online takes place between the years 2409 to 2410, roughly thirty years after the events of the film Star Trek: Nemisis, but also showing how J.J. Abrams’ reboot Star Trek fits into the storyline. You create your own character with the base of it being either Klingon, Romulan or Human, and then shaping them further to your desire depending on the type of race chosen. You will then soon be piloting your own starship and beginning various missions your military gives you or side missions that you encounter throughout your journey’s in the universe. Added you have Leonard Nimoy, playing as Spock Prime, narrating the story as you progress.
Originally released in February 2010, just like Star Wars: The Old Republic, the title was met with a high demand and expectation, especially to those that are devoted to the Star Trek titles. However unlike Star Wars: The Old Republic, Star Trek Online was met with some high praise but otherwise bleak and bland success. The title was heavily praised for its visuals as they are very stunning and gorgeous and the ship-to-ship combat is very entertaining and at times can be a challenge.
But character development, progression of the story and the overall character combat on the ground was very bland, choppy at times and the dialogue felt like it was written by a newcomer. However did such atrocities make their way over to the console? Unfortunately it did, and to me, the PC version feels more polished than the console version does. When I was playing I was using my squad to engage a group of enemy Borg when all of a sudden my character moved on its own and was suddenly stuck in a rock. Four hours of gameplay down the drain and I was forced to restart a new character as the game auto saved when my character became magically stuck in the rock.
Other than the impressive visuals and the exceptional narration by the late Leonard Nimoy, Star Trek Online shows that MMORPG is almost on a different level when it comes to consoles, as they are unfortunately limited to what they can do to run an MMO title versus a PC, which has nearly limitless potential. Yes The Elder Scrolls Online is doing alright, to a point, and The Division was specifically crafted just for MMO play on the console, which you can tell the developers took the time and effort to make sure it was a smooth gameplay, unlike Star Trek Online where the developers just removed certain content and ported the title for Xbox One play.
For avid Star Trek fans I do believe you would have some fun playing the title, however for others you should just stick with The Division or The Elder Scrolls Online. But we Star Wars fans still have our fingers crossed for Star Wars: The Old Republic to try its hand on the console. We can all at least dream a little.